Main idea When it became known that the main theme of the jam was ritual, we started coming up with ideas. At first, we planned to build a game based on the theme of the wedding rituals. For example, the groom ran away from the bride, which is trying to catch him for the purpose of getting married. There was an option to add elements that would emphasize the local flavor of Ukraine, it would give us additional points in the competition: for example, wreaths that are floating down the creek, called "rushnik", which help young girls to find future husband. During the development of the game we adhere to the idea that the gameplay is designed for two players - for fun. But we did not realize that it can bring into play a large number of communication between the players and the cooperative process. Then we decided to change the story by using the William Shakespeare , and instantly the groom turned into Romeo and the bride became Juliet. We attempted to make a sequel of ...
Игры, Разработка Unity3D, Воспоминания и заметки